drag to pan, scroll to zoom, space to pause, click a car to follow it, double-click to reset the viewdrag to pan, pinch to zoom, tap a car to follow it, double-tap to reset the view
Nobody scores these cars. Each has a wallet: fares pay in, fuel, wear and crash damage pay out. A car that saves enough has a child, a mutated copy of its brain and its body. A car that goes broke is gone. Passengers tip for speed, freight pays by the load, and there is only so much of either. The generation-based city.
drag to pan, scroll to zoom, space to pause, click a car to follow it, double-click to reset the viewdrag to pan, pinch to zoom, tap a car to follow it, double-tap to reset the view